![]() ![]() Each Ascension increases the Hero's maximum level attainable by 10. number of stars (1* to 5*) determines both their maximum level and the number of times they may ascend, as well as the level at which it happens. Level Caps Max Level as dependent on Ascension Tier Will this one hero massively impact an important aspect of your gameplay (such as Wu Kong on titans)?.Will this one hero make it into the majority of your teams?.Do you have at least 1 hero in 3 or more separate elements that are each a priority to level?. ![]() Are you comfortable with your current roster depth?.Here are some questions to consider as you ponder the comparative values of efficiency vs a new, fully leveled hero: Since they won't have anywhere near the impact of the more powerful new heroes to your team, on occasion it may be best to forego efficiency in favor of having that new, more powerful hero ready to go. This is because there comes a point in progression where leveling more efficiently means leveling more slowly, as several of those heroes are likely lower tier than the others and thus much less powerful (as well as because you don't have enough heroes of the same element). While on-element leveling is generally recommended for its 20 % bonus, sometimes it is beneficial to just push all of your material into one more powerful hero, despite the off-color loss in efficiency. Because of this efficiency, it is highly recommended to level using as many heroes at a time as possible. 1 hero at a time provides no difference in XP gained, but it does serve as the most efficient food expenditure per level, as well as improving the probability of leveling up the special skill. Leveling by using 10 (or more) heroes at once vs.It is best to sacrifice them only when none of their experience is being wasted, ideally on the higher ascension tiers and levels, so as to save more food. Because trainer heroes come "fully ascended and leveled", the amount of experience they provide is substantial.Leveling up a hero's special skill has a 5x greater chance if the hero is at max level.Training heroes with other same-element heroes provides 20% more experience than off-element heroes, as well as double chance of the original's special skill upgrading.Leveling up a hero using a hero of the same name will give an astounding 25% chance to level up the original's special skill for each other hero of the same name chosen.Too many people have lost their brand new 5* hero for this step to be overlooked. This makes the hero a "favorite", meaning unavailable when selecting heroes to train with. ![]()
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