![]() Over the next few months leading up to the beta, blogposts are released every week detailing the games features, including a combat blogpost and blogposts going in depth on server tech and modding tools, among many others. The trailer coincides with 2 new blogposts, an updated FAQ for players and creators alike, and a development update discussing the future timeline for Hytale's beta and release. Postcards continue as they normally do until early June 2021, when during E3 2021, the Hytale team drops a beta announcement trailer, showing brand new gameplay and giving a beta date for September 2021. Keep in mind this is all for a bit of fun and shouldn't be taken very seriously. The Worst Case Scenario is probably the worst timeline I think could reasonably happen outside of the game being straight up cancelled. The Most Likely Scenario is what I think is the most likely timeline that we will see, based on everything we know so far. The Best Case Scenario is the most optimistic timeline that I personally think is reasonable, outside of the game being fully released tomorrow. I'll share 3 timelines that I think are possible for the future of the game, a Best Case Scenario, Most Likely Scenario, and Worst Case Scenario. That said, there will also be extensive graphics options available for players with more powerful systems.I know this topic has practically been beaten to death, but I'd still like to share my personal thoughts about how the eventual beta and release of Hytale will play out, as most predictions haven't been that in depth. ![]() We understand that many players in our community are running lower-end computers. We don’t have official minimum specs yet, but currently you can play Hytale on a low end integrated laptop GPU with default view distance just fine. I would expect the game to need a bulkier system than Minecraft, but it will depend on how optimized the game ends up being. We’re obviously hoping this is going to be a relatively equipment friendly game due to the blocky graphics, but it seems to be quite a bit more detailed than Minecraft. There is no exact information for system specs just yet. You could likely expect console and mobile versions to follow. The game would likely follow the same path as Minecraft if it gets popular. If you are strictly a console player, I wouldn’t be too worried. We’ll explore the possibility of releasing the game on other platforms during development, but for now our focus is on PC and Mac. Hytale will launch for PC and Mac, with the capacity to run game servers on Linux. Hytale is currently only planned for PC & Mac according to their FAQ: It looks like there will be beta test in the future, so make sure to sign up right away so you have a chance to be included! HYTALE AVAILABILITY & SYSTEM REQUIREMENTS We don’t know a ton about beta just yet, but you can sign up for it and be informed of any updates going forward right here. That’s pretty vague, and although the game looks pretty far along in the introduction video, it could be a while before we actually get any sort of release date. Rest assured that we are ramping up production to deliver the game to you as fast as we’re able while also meeting these standards. We want to be confident that we deliver a first impression worthy of player expectations as well as our own ambitions. ![]() We’re eager to get it into the hands of players but we want to make sure we do so at a time that makes sense. Unfortunately, there is currently no release date and we don’t really have a sense of how far out we are from the game coming out. ![]() When that’s done, we’ll share more details! HYTALE RELEASE DATE We’re still finalising the exact details of the business model. However, this is pure speculation and here’s what Hypixel has said on the matter: We expect that it will likely be a one-time fee to purchase the game, and that the cost will be in line with Minecraft. How Hytale will be monetized is currently unknown. Hytale isn’t rated yet, but they are targeting T for Teen. ![]()
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